Post by Jäger on Nov 10, 2014 9:42:00 GMT
Dominic Thomas Yorke
25. Villain
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25. Villain
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ALIAS(ES): Jäger
BIRTHDAY: February 14th (the irony is not lost on him)
BIRTHPLACE: Blüdhaven
CURRENT: Penthouse levels of the building that house the entrance to the The Dark Side Club courtesy of The Lights financial assistance
FAMILY:
• Mother: Delilah Yorke
• Father: Former Councilman now Congressman Gregory Yorke
• Sibling: Miranda Yorke (17)
etc.
ALLIANCE: The Light
RANK: Former Champion of The Dark Side Club, Now currently working in the Lights "Shadow Squad"
WEAPON:
Knifes: He possesses two long knifes he uses in combat and keeps holstered in sheathes hidden behind his back for the element of surprise. Apokalyptian made, the knifes are serrated and have been dipped in a unique chemical compunds that burns when exposed air, thus making a cut from the blades burn like fire and can fester and get further infected unless treated.
Electro-Charge Gauntlets: He has two gauntlets on his hand that generate charge giving his punches and added electric kick. The settings range from mild stings to voltage high enough to rival a cattle prod. Notably it does not have a lethal setting, though it's unknown if it's due to the design or due to his own sadistic tendencies.
EMP Generation Device: A small compact piece of military hardware "gifted" to him from Lexcorps R&D labs. The device functions in two ways: It can operate in small bursts (allowing him to walk past security cameras as when he steps into frame the device's burst would make the camera flat-line in static while he was in frame) and in a larger more blanket radius (causing lights, and other electric devices/equipment to blackout temporarily)
Mask: A stylized skull mask that he wears it also contains air filters as well as the ability to toggle night vision/ thermal scopes
POWER:
Power Negation: He can can project a dampening field out from his body that disables any additional neural pathways found in the brain, temporarily blocking access to any abilities. This allows him to negate metahuman powers, extraterrestrial powers and even mystic powers. However he is unable to negate any natural athletic abilities (eg: Batman's ninja skills or Green arrows archery) powers granted through technology (eg: Blue beetles suit or a green lantern ring ) or mystic powers granted through objects (eg: The Helmet of Fate). This power works in a 10 yard (30ft ) radius and can be either done in zone (widespread and negating all powers in the area including potentially those that he works with and his own secondary abiliity) or man to man(fully negating single persons ability but leaving all others still free to use theirs) effect. The power is also needs him to be conscious to work so knocking him out and incapacitating him will diffuse the field as well.
Psychic Tracking: He can this ability to locate other people and/or objects by focusing on them. This allows him to know the whereabouts of targets across great distances even if they are hidden or in disguise. However this ability merely allows him too know the persons location not thier surroundings (Eg: He could tell that a target is on the 15th story of a local building in the third office to the lefft, bu he couldn't tell that the room is also filled with armed guards seeing as they are not the target.) He also needs a visual component to what he tracking, remaining that he needs to see his target either in person or in a photograph in order to get a "lock" on the person or object.
Hand to Hand Combat: Having survived and thrived in the Dark Side Clubs Arena he is skilled in hand to hand combat. It is only recently though that he has had formal training (from the league of shadows) so though he is still mostly self taught having only learned what he needs to survive and kill his opponents in the ring. While this makes him unpredictable and even deadly, his lack of formal training puts him at a disadvantage with more trained fighters.
BLOOD TYPE: 0+
ORIENTATION: Heterosexual
SCARS AND MARKINGS: He has several scars from his time in the ring
COLOR(S): Black and white.
UNIFORM: He has a black body suit Nomex fire-resistant, triple-weave Kevlar-lined material. It is an excellent protection against damage, and it's also electrically insulated. The boots are designed to give him good traction, and his gauntlets are a white colored metal. Completing the outfit he has a black jacket sleeveless jacket with a hood, and a stylized skull mask that covers his face (see weapons for other particulars in his costume)
DESCRIPTION:
kind like this....minus the guns
PLAY-BY: Craig Horner
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Fear: He fears the challenge he can’t overcome, the enemy he can’t kill, in short he fears failure above all else
Desire: He claims that he desires money and power, however beneath that there lurks something...else.
HABITS: He talks….a lot, you know he’s pissed off when he stops talking and is silent
PET PEEVE: Failure is his biggest pet peeve as it is also the thing he fears most. Coming up against something or someone that is viewed as out of his league tends to stir that up in him
STRENGTHS:
Brutal
Ruthless
Manipulator
WEAKNESSES:
OPTIONAL
Arrogant
Prone to monologuing
•
TRAITS: On the outside his personality seems rather odd given his work. He has a joking and talkative personality, that in a different individual may even seem friendly However this outward personality coupled by a sadistic streak and the belief that there is nothing ever truly good or bad,just those that think certain actions are good and bad, which allows him to do the various dirty deeds of the light without feeling guilt or even hesitation.
He has displays excellent skills of insight and analysis, particularly in regards to relationships and people. This allows him to assume many guises when in plainclothes and undercover. It also makes him very adept at manipulating the emotions of others for his benefit.
These traits lead him to be arrogant and lead to his biggest weakness of the need to monologue and break people down further before dealing the finishing blow.
The one thing that is uncertain though is if this was who he was before entering the ring or if the ring warped him beyond repair.
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HISTORY: Dominic was born in Bludhaven, to a life of surprising privilege. His father was a city councilman who was just as corrupt as most of the officials in the city. Dominic eyes were quickly opened to how the city worked, and in his youthful eyes he was disdainful of it, yet he was also torn because it was because of that corruption that his family had prominence. It caused quite a bit of turmoil in the young Dominic, a turmoil that he later tried to protect his younger sister from as best he could
Quiet and studious, Dominic excelled in school and when he graduated he left Bludhaven and went to college in Harbor City. His sister would visit him from time to time and it was during one of those visits that they were ambushed. Dominic helped his sister get away and tried to fend of the kidnappers, but he was ill prepared for a fight and soon was tossed into an unmarked van. Though what was thought to be a simple kidnapping was far from it, as he was soon taken to a mysterious facility.
Run by the light this facility was a place to experiment and bring metagenes to the surface. He was experimented on, however despite what was done to him it seemed that he manifested no powers, and he was deemed a failure and was then sold off to The Dark Side Club.
The Dark Side Club, where metahumans fight for the gambling entertainment of wealthy clientele. The rules that Dominic was given was simple
1: Do what it takes to survive
2: Fights go until only one is standing
3: If the fight is to the death, kill your opponent, or else you will be killed.
During his fight Dominic was beaten severely, but towards the tail end of it, his metahuman powers came to surface, as it was revealed that his power was the ability to take away others powers. However he still lost his first fight.
The next one he fought was to the death, now aware of the power he possessed, he used it to his advantage and won. He won every fight after that. As he continued to climb the ranks of the fighters in the club, his secondary powers were revealed as it helped him fight against a shadow-wielding metahuman allowing him to track her despite being blinded.
A year later he was the reigning champion of the Dark Side Club and anybody that knew him before this, would not have recognized the humorous and vaguely sociopathic individual that he was now. After another victory he was pulled aside and brought before the Dark Side Clubs benefactors, The Light.
They offered him an opportunity to act as their agent, a position which he quickly accepted. He was given a code name,as well as equipment and a base of operations. Working for The Light he performed covert operations, captured other potential metahumans, and even hunted down potential “problems” for the light as his unique gifts made him the perfect hunter for those gifted with powers.
Soon others young metahumans filled out the ranks of the squadron The Light built and aa team was built. A team to act as enveloping shadows...to conceal the Light. (couldn’t resist that last part)
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NAME: Gabe
EXPERIENCE: long enough
CONTACT: Pm
HOW'D YOU FIND US?.....
CHARACTERS: Aqualad
RP SAMPLE:
ANYTHING ELSE? Anything else you might think worth mentioning that wasn't in the sheet.